

During a single turn, a team can only move one of its Worms. Game-play is turn-based, with each team moving in sequence (which is determined randomly) across two-dimensional terrain.

Note the different colors, the green border around the timer, and the mines having a different appearance. It is also the first Worms game to feature cartoonish graphics, which remained in every game since.Ī screenshot from an early version of the game. It features a completely new graphics system. These are among the basic weapons used to eliminate the opposing team(s) of Worms. Worms 2 features the same premise as the original game, and involves controlling an army of up to 8 Worms per team and using a collection of eclectic weaponry such as Bazookas, Dynamite, Grenades, Cluster Bombs, Homing Missiles, Banana Bombs, and the infamous Holy Hand Grenade.

Worms 2 is the first true sequel to the original Worms, with all other installments before then being mere expansion packs or re-releases. It also marked the first game not part of the First Generation of the series, starting off the Second Generation of Worms games in which the main entries look the same on a surface level.
#Worms 2 armageddon ps2 Pc
It was re-released for PC on GOG.com in 2012. It first released in late 1997 for PC and PlayStation, and it was included in the Worms Triple Pack in 2002. Worms 2 is an turn-based strategy artillery game developed by Team17 as part of the Worms series. For the 2009 game, see Worms 2: Armageddon. GOG website This page is about the 1997 game.
